Just west of the Ironfist town lies the swamp, infested by undead at the Darkmoor town. Among other islands lie the Temple of the Sun (a crypt), Temple of Tsansa (a Naga Bank). South of Mist is the Silverhelm's outpost, a windmill. However, the seer close to the Mist asks for the Pendant of Death, found in Corlagon's estate, for expert Sorcery skill. There is a seer's hut close to Ironfist, but is unoccupied. Just northeast of Ironfist is a monastery, the Temple of the Fist. With enough army, the hero can sail through the islands and reach the Mist town. Afterwards, the hero can visit some of the underground caves: the Dragoons' Caverns close to New Sorpigal offer some treasures or the Corlagon's estate (past the Snergle's caverns - the Dwarven Treasury - and the Snergle's iron mines - a gold mine), close to the two-way monolith connecting to Ironfist castle, are guarded by some skeletons. As a first step, the hero has to travel the road, past Goblinwatch, and capture the Ironfist town. The hero starts in New Sorpigal, a small town, whose outskirts are guarded by enemy monsters. The hero has to defeat them by capturing their town, the Hive. Recently, kreegans have arrived into the kingdom of Erathia. Devils have invaded and it is up to you to win back the Mandate of Heaven for the faltering Ironfist Dynasty OffBck
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March 2023
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